This feature has been introduced in version
You can add new championship cups to the game, just like additional cars and tracks.
Each cup is defined in a text file (like
cupfile.txt) placed in the
folder. The available cups are listed at the Championship selection screen.
The following cupfile names are reserved:
Name "I/O Super Pro Cup" Difficulty 4 Obtain 0 NumCars 10 ; Number of cars [4 - 16] NumTries 5 ; Number of retry attempts Classes 0,0,0,0,0,9 ; Number of CPU cars picked from each rating Points 10,8,6,5,4,3,2,1,0,0 ; Points obtained for each position ; Stages [0 - 15]: level laps mirrored reversed STAGE 0 roof1 2 false false STAGE 1 schoolslite 2 false false STAGE 2 cliffside 1 false false STAGE 3 fair1 5 false false STAGE 4 wildland 3 true false STAGE 5 ranch 2 false true STAGE 6 fair2 3 false true STAGE 7 schools 5 false true
|Name||Name of the cup as displayed in-game.|
|Difficulty||Difficulty level of the cup (see Difficulty). This affects the difficulty level of the CPU cars.|
|Obtain||Unlock method of the cup (see Obtain).|
|NumCars||Number of cars. Accepted values are 4-16, default being 8.|
|NumTries||Number of retry attempts, default being 3.|
|Classes||Number of CPU cars picked from each rating. The values must be comma-separated and add up to one less than the number of cars.|
|Points||Points obtained for each position, list of comma-separated values.|
|STAGE||Defines one or more stages of the cup. There can be up to 16 stages in a cup. The STAGE keyword is followed by the stage number (0-15), folder name of the track, mirrored and reversed specifiers (true/false).|